Combat Frame XSeed RPG Launch

CFXS RPG

Combat Frame XSeed TTRPG launch day is here!

It’s the day you’ve been waiting for. Now you can live the hit mecha novels with the Combat Frame XSeed Roleplaying Game. Available now in convenient eBook, classic paperback, and handsome hardcover!

Ripped from the hit novels, the Combat Frame XSeed Roleplaying Game puts you in control of history’s ultimate weapons. Stage hit-and-run strikes across the FMAS-Coalition border in your trusty Grenzie. Defend the L1 Colonies from ZoDiaC incursions in your bleeding edge Ein Dolph. Or play a soldier of fortune raiding desert trade routes in your junkyard Grenzmark I. The post-future is up to you. Forge your legend in a world of brutal mech combat. Play the Combat Frame XSeed Roleplaying game now!

What players said … 

An impressive, beefy ruleset with professional production value

 

I’m getting West End Games Star Wars vibes, and that’s a good thing.

 

This game is a lot of fun!

 

Now’s your chance to dominate the post-future battlefield from the cockpit of a fan-favorite combat frame. Or build your own customized super machine. The Combat Frame XSeed RPG has all the rules you need to game out your wildest mech dreams. Get it now!

CFXS RPG

9 Comments

  1. Doc

    So going by this “I’m getting West End Games Star Wars vibes” am I to understand the game runs on a d6 dice pool system?

    On the Mechwarrior to Mekton Zeta Plus spectrum, how much crunch am I to expect?

  2. CantusTropus

    Wonderful, I’ve been waiting for this day! I’ll have to see about picking it up at some point.

  3. Rudolph Harrier

    One of the best parts of West End’s Star Wars RPG was the scaling. Suppose you did a scene where the characters fought off attackers while fleeing on foot. Congratulations, you now know 90% of the rules for working with vehicles or starfighters. But at the same time there is just enough difference in those other cases that starfighter combat has a different feel to character combat. And of course there are intuitive rules for situations where scales mix, like when an AT-AT shoots at infantry.

    I’m guessing that this RPG can scale in a similar way? So if I have a bunch of people fighting on foot, then getting into Combat Frames later and duking it out that way, the rules will be similar enough to not have to relearn everything but different enough that I can feel like the characters are using huge machines of death?

    • Yep, size categories are a central feature of the CFXS RPG rules. They’re designed for seamless transitions from character scale to mech scale to different sizes of mech-scale combat.

  4. CantusTropus

    Also, it’s really good to have this, because the only other mecha-focussed RPG that our circle has been exposed to is Lancer, and, well, have you ever read the Lancer lore? It’s woke beyond woke, to the point where only a Seattle-ite ANTIFA member could have written it.

  5. CantusTropus

    Finally sent in my order and purchased! As an aside, I didn’t actually know much of anything about Gundam when I first read CFXseed, and now that I’ve learned some more about it, I much prefer your spin on the idea and setting. Your characterisation of the SOCs as inflexible bureaucrats and technocrats is downright refreshing after seeing the almost-literally Messianic honor that Gundam places on space-dwellers and “Newtypes”. “We must all become Newtypes or we’ll go extinct” absolutely reeks of Progressive Utopianism, which I guess isn’t that surprising from a culture that doesn’t know Christ.

    • While I don’t find that an entirely fair assessment of Gundam lore – the jury’s still out as to whether newtypes even exist, and the factions that champion them tend to lose – your observation that CFXS inverts the usual Gundam setup is spot-on. A sci fi story in which the space invaders are the good guys and earthlings the bad guys always felt off to me.

      Thanks for reading!

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